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Showing posts with label Assassin's Creed. Show all posts
Showing posts with label Assassin's Creed. Show all posts

Thursday, November 13, 2014

Xbox: Assassin’s Creed Unity

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Veteran’s Day saw the release of Assassin’s Creed Unity here in the States.  The long awaited next-gen and PC game installment in the franchise.  Does the game fall down or does it hit the ball out of the park?

Honest answer?  Neither unfortunately.  It does some things extraordinarily well and then it turns around and fails just as spectacularly at others.   FYI, we play on the XboxOne.

Let’s get the abysmal failures out of the way first. 

  1. Frame Rate: the game can flat out freeze for seconds at a time or it can quickly become slide show theatre for a few seconds.  These don’t last very long or occur very frequently but the fact they occur at all is a problem.
  2. Sound Cuts Out: this is annoying beyond words.  Walking along and boom Paris goes silent, or mid sentence all sound cuts off.  Again happens for seconds and then everything returns to normal but once again, not something that should occur period.
  3. Story:  Massive, unforgivable story holes that if you’ve never played the franchise before would leave you confused and unclear what Arno was doing or why.  Also, since when did the Brotherhood Oath change?  There are just massive issues with the way the Brotherhood was written.  And since when did an Assassin become so well known that he is casually greeted walking down the street by strangers, commoners and noble alike?  The Templar vs. Assassin tension is flat out missing.
  4. External Integration: AC Initiates is a complete mess as of this writing.  It fails to show whole games not being played and has lost levels compared to when AC IV was the new game.  AC Initiates also does not have new content ready to go for Unity despite the game being released which is just poor implementation.  Uplay is spotty in it’s connectivity and usefulness.  It too is missing games previously played.  The Companion App is wonderful, that is if it hasn’t lost your Nomad Brotherhood entirely.  The App works perfectly for me and is useless for hubby because his Nomads have proven their French heritage and gone on strike.
  5. Micro Transactions: Really?  Just Really?  Pay to Win transactions for a game that doesn’t have true multiplayer and would be even worse if true multiplayer existed.
  6. Co-Op: Failure to include split screen co-op or co-op similar to Diablo III is unforgivable.
  7. Rebecca and Shawn:  They’ve been there for every game since AC II and now they are suddenly missing?  No seriously, where are they and why are these strange people talking to me about Abstergo?  Am I an Assassin or am I just some tourist in an amusement park ride?

Assassins-Creed-Unity

Here are the things that AC Unity has gotten incredibly right.

  1. Story: There is a story once again, almost worthy of the glorious story telling of the three AC II installments.  Yes, there are glaring holes and gaps in the story but by god there is a story.  I can run around Paris and meet people and help them out once again.  I helped Mme. Tussaud yesterday.  I actually like Arno, compared to my disdain for Edward Kenway. 
  2. Companion App: Kudos to Ubisoft for offering the companion app on more than just a couple of devices and kudos for the app itself.  The rendering of Paris and real time updates are incredible.  The ability to read the database outside of the game at my leisure is something I truly appreciate.
  3. Paris: The city is huge.  There are less viewpoints in this game but you can see much, much further on each and every viewpoint.  The streets are crowded, the crowds react to you and the environment, and the tension between the factions is evident.
  4. Co-Op: It isn’t reliant on you having a friends list populated by friends also playing the game.  It utilizes the matchmaking system to let solo’rs play the co-op missions.  I haven’t tried it yet, but I undoubtedly will at some point.
  5. Paris Throughout History: Helix rifts are a new type of game play that allow the player brief glimpses of alternate history of Paris throughout the ages.  Some of these are stunningly gorgeous.
  6. No SAILING: no seriously, no sailing is a huge thing for me.  AC IV was unplayable for me because of all the damn sailing required.  AC Rogue might have a great story but it has sailing, so if we get it I’ll watch the story unfold as hubby plays.
  7. Micro Transactions:  Kudos for Ubisoft for recognizing that fools and their money are soon parted.  We won’t be buying any of the micro transaction currency but hey if Ubisoft can make money from stupid people, go for it.

For me, the game is completely enjoyable.  I loose track of time.  None of the failures of the game have detracted from my enjoyment.  Sound and frame rate issues are hiccups but haven’t caused me to cuss or hurl my controller in frustration.

Overall, Ubisoft did well but not amazing.  They need to hire more QA staff and not release games until they are ready rather than sticking to the “every fall” time table.  Unity and the external companions could have benefitted greatly from another quarter or two of polishing.  Instead, Ubisoft rushed the game to market and risked customer goodwill.  They’ve earned some of my trust back with the story once again being present.  They need to vastly improve their customer communication about fixes and problems.  They are all over Twitter when it suits them but when there are problems they fall silent.  Silence in today’s market place will kill a game far quicker than bugs.

Tuesday, April 22, 2014

Catching Up on the Larger World of Assassin’s Creed

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Despite the frustrating and non-Assassin based gameplay of Assassin’s Creed: Black Flag, the franchise remains one of my favorites.  This is in large part because of the incredibly complex and rich story telling Ubisoft released with the Ezio trilogy.  There is a confirmed new game release for the Xbox One and the PS4 entitled, Assassin’s Creed: Unity and I have high hopes that given it’s setting in the era of the French Revolution there will be no sailing missions.  (Dear God help me if there are because I cannot promise not to hurl my controller in frustration across the room!)

The French Revolution awaits us all

This morning I decided to catch up with the world of Assassin’s Creed outside the games and jumped right into the AC Initiates database.  Initiates is a site run by Ubisoft still in Alpha release, despite being available for months.  A couple of side notes/observations about Initiates it is incredibly frustrating that the site isn’t accessible on mobile devices (not even so-called mobile devices that do not have cellular access) and it defeats the purpose of having missions related to Assassin Creed games that are heavily played on consoles but in order to get credit for those missions the gamer needs to interrupt game play to leave the room and seek out a non-mobile device.

Gripes over, despite the grumbles about the site Initiates has a wonderful amount of detail relating to the main characters of the game.  I loved reading about young Haytham long before we meet him in Assassin’s Creed III or the invention backstory of Benjamin Hornigold.  But most interesting is the dossier on Gavin Banks current Master of the Assassin Brotherhood.  The details and relation of the game to real life events we are privy to every day.  A great example is the Tunguska blast in Siberia and the Apple of Eden.  Old favorites from the Ezio trilogy are alive and well on the Initiates site and are still active.  It is incredibly satisfy to get a glimpse of Rebecca and Shawn outside the games and enjoy the intrigue and humor in brief snippets.

The Brotherhood is rebuilding in the present day world.  Abstergo may be far more in the public eye but the present day Brotherhood is rebuilding cells world wide.  It was fascinating to read who leads the Japanese cell and the activities that were going on in Russia.  It is nice to read about women in the Initiates database and surveillance reports because women are still missing from the actual games.  There is also a mini-game called Lost Memories which allows users to find memories around the world.

Adding to the already rich world of published material related to the world of Assassin’s Creed, there is a new book scheduled to release November 4, 2014 entitled Assassin’s Creed Unity: Abstergo Industries Employee Handbook by Christie Golden who also wrote Assassin’s Creed IV Black Flag: Blackbeard: The Lost Journal.  I’m far more interested in the Handbook than the Blackbeard’s book.

1  Access the Animus is an Italian fan site which summarizes the various extraneous materials published for the franchise.  If you don’t have time to read the various novels and comics, and trust the review of someone else, then Access the Animus is a great place to catch-up and learn about the other Assassin’s roaming the planet in various times and places.

So, if you are in need of an Assassin’s Creed fix before the release of Unity then it is worth checking out both Initiates and Access.  Little snippets of a glimpse of what is happening between the Assassin’s and Templars is certainly one way of filing the void between the release of major titles.

 

Wednesday, August 28, 2013

Assassin’s Creed III

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Assassin’s Creed III is amazing.  No seriously, it is amazing.  It is beautiful, the soundtrack is haunting, and the quality of the story telling is equal to that of the best in the industry.

We have burned through the franchise in the last couple of weeks, well ok hubby more than I, and have enjoyed the stories immensely.  I’ve skipped finishing Brotherhood and Revelations because I know how Ezio’s story concludes through hubby’s games.  I’m sure I will go back and finish them if time permits. 

The alternative and imaginative history telling is fascinating.  There have been many a sparked conversation around here about whether or not Sam Adams is a Templar or not.  I will also admit that there are all kinds of comments and discussions about parallels to modern day issues. 

Assassin's Creed IV: Black Flag releases October 29, 2013 in the US and we are both looking forward to it immensely.  We will be getting it for the XboxOne.  It will be worth the slight wait for the release on the new console. 

Now, excuse me, I need to go back to playing Assassin’s Creed III so I can do more homestead missions and find Daniel Boone.

Wednesday, July 17, 2013

XBox: Assassin’s Creed II

So I downloaded Assassin’s Creed II yesterday and fired it up immediately.  I played until it was time to turn over the control to hubby.  I loved the game play, the story line, and the intricate details placed in the little things (like fabric).  It was a pleasure to play and while I might not blow through the whole game in a day or two, I will enjoy my time spent with young Ezio Auditore. 

I usually don’t like games where I’m scaling heights for no reason but in AC II I’m enjoying the vistas from the incredibly high viewpoints scattered throughout the game.  The controls seem sharper than the first game, which I appreciate even though I never completed the first game.  I really enjoy the brief but detailed database of characters, places and things.  I take the time to read the database which undoubtedly slows down my overall game play.

My only complaint … too many games I want to play at the moment and not enough hours in the month!