Server queue at 4AM on a Sunday morning, and that’s after already being in the queue for over ten minutes. Look I understand the positives and negatives of launching with too many or too few servers. However, the amount of hype ArcheAge has received in the west for the last two years should have been an indication that servers needed to be able to hold more characters at a time or megaserver technology. Now, all that happens is potential paying customers are waiting and this is after the reported horrendous wait times during headstart last weekend.
Our impressions overall were no favorable. I first rolled on archer and it was flat, stilted, and uninspired. No, seriously holding down the auto-attack key while your one skill refreshes is NOT good game play for a first impression. Hubby rolled an occultist and his gameplay was better. I gave the game another shot by rolling first a sorcerer and than a vitalist, both were better than the archer. But that being said, I could care less about any of the three characters I tried.
Yup, I stand out as unique among all these characters don’t I? When every character looks the same in the beginning, why even bother picking a starting skill set? A magic user should be distinguishable from a melee character, etc. Instead it was mini-skirts, bouncing boobies, and covered up males in a pond (literally) of sameness. Look I have nothing against boobs but really if you give me the opportunity to make a character that has wrinkles and is aged, then dammit give me the opportunity to not have unrealistic bouncy, round anime boobs!
The UI is a mess. The mini-map takes up far too much of the screen which can’t be resized or removed and the chat window is filled with gold spam with no obvious method to ignore or report. The options menu is non-intuitive and a mess. Good luck finding the info you want, like screenshots or hiding the UI (I found them by trial and error).
Then there are the creepy quest cut-scenes, similar to Guild Wars 2, only there is no sound and yet sometimes the lips of the NPC move. Truly it’s just creepy and unnecessary. Made me despise the game more rather than caring or feeling immersed in the world.
The only bright spot was character customization, it is fairly extensive. However, it isn’t unique looking but rather looks like your typical Korean MMO. Same faces, choices, and hairstyles appear to have been lifted directly from Guild Wars 2.
Overall, nothing about the game impressed either of us. It certainly isn’t free-to-play friendly. It isn’t unique. It isn’t cutting edge. Sure I probably could have played longer and maybe found something I could tolerate but honestly, I couldn’t be bothered to continue to play a character I didn’t like.