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Tuesday, December 18, 2012

Star Wars: The Old Republic: EXPANSION News

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Star Wars: The Old Republic has announced details for the first expansion, Rise of the Hutt Cartel.  Release date is set for Spring 2013, level cap increase to 55, Planet Makeb, and will be fully voice acted.  SWTOR has left some details to be released between now and the expansion itself, a great way to keep people engaged. 

Rise of the Hutt Cartel is available for pre-order immediately, $9.99 for subscribers and $19.99 for non-subscribers.  If you pre-order by 7 January 2013 you are guaranteed five days early access to the expansion content.  As part of the news of the expansion, returning subscribers now have until January 7th to re-subscriber and receive their bonus Cartel Coins.

Monday, December 17, 2012

Holiday Madness has begun …

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Who can resist a goblin that hands out gifts or participating in theater events staged by hobbits?  Not I, so it has officially begun, my gaming time is almost completely focused around holiday events at the moment.  Everquest 2 and the multitude of Frostfell quests have me opening every present box I see in search of the ever elusive orange rind.  I have enjoyed every single holiday themed quest I’ve completed.  Admittedly I have skipped the crafting instance quests, mainly solely because they are non-intuitive and I just don’t want to expend the patience for 10 tokens.  I’d much rather quest for multiple trees and sleighs, and plushies for houses than figure out one poorly designed quest chain.

Lord of the Rings Online begun their holiday festivities after maintenance today.  Once I managed to pick my jaw up off the ground over the beautifully redone cities of Bree and Archet, I made my way to Winter Home.

We decided to switch servers in LOTRO today officially.  Landroval has seen a severe decrease in population since Spring Festival and it feels barren and dismal.  Darrowdelf by contrast is bustling and never feels empty.  Luckily the highest level character either of us has on Landroval is only level 30.  The cosmetics and mounts will be missed but we will both probably transfer over one character someday.  Besides, it’s not like cosmetics and mounts are difficult to come by in LOTRO.

Here are the first scenes from Winter Home this year:

The barter vendors have me drooling.  I would gladly spend points in the cash shop if I could purchase additional festival tokens that way.  I will definitely be sharing when I acquire a full set of gear.  I know there are numerous blogs and websites solely dedicated to LOTRO fashion, but when the appearance armor is so well done and versatile it is understandable why there are so many sites.

Off I go, back to holiday gaming …

Lord of the Rings Online: Update 9 Against the Shadows Highlights

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Lord of the Rings Online patch notes for Update 9: Against the Shadows have been released.  Here are the highlights of those notes, as usual actual patch notes can be found here:

  • Yule Festival 2012 is now live
  • Iorbar’s Peak, Seat of the Great Goblin, and Webs of the Scuttledells are the three new instances now available
  • Moira Revamp Part II is now complete
  • Bree and Archet have received graphic updates/upgrades
  • Changes have been made to combat all relevant details can be found here
  • Open tapping and remote looting is now available throughout Middle Earth
  • “For those wishing to disable experience gain, a new pocket item is available in the LOTRO Store that will disable all XP gain while equipped. Other advancement, such as deeds and reputation, are unaffected.”
  • Stable master functionality and interface have been changed
  • There are class specific changes included in the more detailed patch notes
  • The Document of Mount  Ownership and Race Tokens are no longer required for festival mounts, there is now a new currency Golden Festival Token
  • PvMP changes have occurred
  • Crafting updates

Servers should be back online shortly, so a Merry Yule Festival to all.

Thursday, December 13, 2012

Age of Conan: Improvements to Game Play

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Funcom has changes in store for the free-to-play limitations for Age of Conan players.  Gone are class restrictions for non-subscribers, gold cap has increased from 2 gold to 10 gold, and ALL pre-80 dungeons are now available for play by nom-subscribers.  This should open game play up to a more diverse crowd, especially those refugees looking for a much better Funcom game than The Secret World.  The world of Hyboria awaits with plenty of action filled adventure that offers a mature game setting with far more polished characters and game play than The Secret World.

Beta Announcements Abound: Asheron’s Call 2 most surprising

Turbine brings back Asheron's Call 2

Many surprising announcements regarding betas were released this this afternoon. 

Most surprising announcement came from Turbine, the once dead Asheron’s Call 2 is being re-released as a beta.  In  2002 Asheron’s Call 2 was released and floundered until 2005.  Turbine announced the opening of Dawnsong for Asheron’s Call 2.  Dawnsong will be open current subscribers of Asheron’s Call only and will be a beta server.  Turbine provided a link to the old download client but did not provide a hint as to when non-subscribers will have access to the beta.

Darkfall Unholy War has experienced several hiccups of late with Aventurine, the publisher, delaying the restart of the game at the last moment.  14 December 2012 will see the beginning of pre-orders of the game.  $14.95 for previous owners of Darkfall or $29.95 for new purchases.  Purchasing the game will guarantee access to the beta once the beta client is ready for release.

Ragnorok Online 2 is moving to open beta to 27 December 2012.  Age of Wushu is moving to a closed beta hybrid model starting 20 December 2012 due to popular demand.  The hybrid will allow all testers to try the game for ten hours of game play, after the first ten hours testers who have not purchased the deluxe digital edition will be limited to one hour of game play a day.

Otherland, the cyber punk MMO, enters round two of beta testing starting 14 December – 17 December 2012. Unfortunately, testing is limited to gamers currently admitted to the closed beta.  

Wizardry Online: January 16, 2013 Release Date

This just in, Sony announced the release date for Wizardry Online, 13 January 2013.  Like all SOE titles, the hardcore perma-death game will be free to play.  If you have an interest, the game currently has open beta ongoing.  We won’t be jumping back into the game but wish everyone over at SOE the best of luck.

Wednesday, December 12, 2012

The Secret World: Conversion to Free-to-Play Effective Immediately

If you watched the above clip, you definitely are left with the very strong impression that The Secret World is going to abolish their subscription model.  Today, 12-12-12 the game officially converted to a buy to play format.  The conversion isn’t unexpected since the game launched with a cash shop already present and Funcom’s other titles are already free-to-play.

Here is a break down of the tiers of membership:

  • Free to Play: no restrictions on existing content
  • Subscription: same current pricing model
    • Time Accelerator
      • increases experience gain for defeating monsters by 100% for 1 hour, 16 hour cool-down
    • $10 worth of Bonus Points monthly
    • Item-of-the-month gift monthly
    • 10% discount to everything in the cash shop
  • Grandmasters: current lifetime members receive everything a subscription member receives plus
    • An additional 10% discount on everything in the cash shop

Through the remainder of this month, there is a 30% discount on the purchase of NEW 3, 6, or 12 month subscriptions. The game costs $30US and is available directly from Funcom.   Also previous purchases of the Initiate Pack before December 2012 will be receive a refund, of sorts, of 1,800 Bonus Points. 

Issues, aka game updates, 1-4 are included with the conversion to the new payment model.  Starting in January 2013 with the release of Issue #5, Issues will be considered Downloadable Content (DLC) and will be available for purchase via cash or bonus points.  Members and Grandmasters will have access to Issues as part of their subscription model.  DLC will be $5 in pricing but if you have a registered game account before 31 December 2012, Issue #5 will be no charge.

Be forewarned, TSW has hands down the ugliest character models I have ever seen in a game.  The game is fun, especially if you like to solve complex quests and puzzles that require you to think.  The conversion should bring a large influx of players into the game, but the character customization may not retain potential subscribers. 

Monday, December 10, 2012

Star Wars: The Old Republic: Game Update 1.6 – Ancient Hypergate -- Updated

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Star Wars: The Old Republic is releasing a major PvP patch overnight, Game Update 1.6 Ancient Hypergate.  When game servers come back online 11 December 2012, there will be a new PvP battlefield and six new heroic space missions.

  • New battlefield: Ancient Gree Hypergate – 8v8 battlefield
  • Level 50 players will find six new heroic space missions, per faction
    • PTS reports are that these missions are extremely difficult even with the best gear possible outfitted on your ship
    • Successful mission completion awards Blackhole Commendations
  • Battlemaster PvP gear is will no be longer attainable in game
  • New PvP vendors will be added with Elite War Hero gear

When official patch notes are released, this posting will also be updated.

Updates from Patch Notes highlights:

  • New Cartel Market Items, include:
    • Blockade Runner Cartel Pack for 360 Cartel Coins
    • Ship Upgrades to Grade 7 ranging from 350 – 550 Cartel Coins
    • Life Day Items (LIMITED time) ranging from 60 –2400 Cartel Coins
    • Fireworks in celebration of First Anniversary ranging from 50 – 300 Cartel Coins
  • Grade 7 Artifact quality ship enhancements are available from Fleet and Mission Support vendors

 

Thursday, December 6, 2012

Winter Calendar of Events for Game Celebrations

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Winter festivities are upon us and so here’s a list of games and their calendar for winter festivals.  The list is by no means complete but it at least covers the games we play, or have played in the last couple of years.

Everquest 2: Frostfell is set to begin on 13 December 2012 and runs through 10 January 2013

World of Warcraft: Winter Veil begins on 15 December 2012 and ends 2 January 2013

Lord of the Rings Online: Yule Festival begins 17 December 2012 through 2 January 2013

Guild Wars 2: Winter’s Day beings 14 December 2012 and concludes 3 January 2013

Star Trek Online: Q’s Winter Wonderland starts 6 December 2012 and ends 14 January 2013

Rift: Fae Yule event has no published dates for this year that I could discover but it is on their test server and a forum posting has developer comments indicating a new mount will be one of the possible rewards.

World of Warcraft: Hurricane Sandy Donations

To help with ongoing relief efforts for victims of Hurricane Sandy, World of Warcraft players can now purchase the Cinder Kitten. 100% of the $10US purchase price will be donated to the American Red Cross.  The donation drive lasts through 31 December 2012.

Wizardry Online: Beta Review

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With the non-disclosure agreement lifted for the upcoming Sony Online Entertainment game Wizardry Online, here are our beta impressions.

We both have nothing positive to say about the experience, and we tried the game several times.  Graphics are outdated, characters move like they have iron rods for spines and limbs, white text to advance the story in script floating over graphics is so last century, and the user interface is atrocious.  Honestly, we wanted to like this game.  There are very few “hardcore” games out there and Wizardry was promising to be one, but the first torturous ten minutes of game-play killed any future possibility of perma-death.

Cold hard truth, is that while Sony is a Japanese company, SOE is presenting a Japanese game to a Western market and failing miserably.  Personally, I’m not going to sit through scrolling text, that looks like it belongs on a handheld gaming device mind you, which I have no ability to hurry said text or back out of when attacked.  Character movements are so stiff and wooden, they are physically painful to watch.  The user interface is too small, difficult to figure out, and the fact you can’t even get to the user interface until AFTER those first painful five to ten minutes is downright annoying and frustrating.

I will freely admit that neither of us made it past arriving in that first village.  I couldn’t log out fast enough every time I managed to get that far.  We want to play a video game, be immersed in the world; not stumble through tedious text scripting, stiff characters, and frustrating interfaces.  The game already has a rabid fan base which does not tolerate discussion of problems within the game. 

While I believe SOE has the right intention trying to bring back old school, “hard core” gaming, this is a rush job and not ready for the Western market. 

Wednesday, December 5, 2012

Star Wars: The Old Republic: Player Feedback and You

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With the completion of weekly maintenance, Preferred Players in Star Wars: The Old Republic will have an additional two quickbars by default.  For players that have previously purchased two quickbar upgrades, the Cartel Coins spent on those purchases will be refund.

Future changes are also coming for Preferred and Subscriber players.  Preferred players will have an additional two character spaces made available, bringing the total up to four.  Subscribers will see all restrictions lifted on the total number of characters they can create across all servers. 

Star Wars: The Old Republic: Companions 101 Vette

A little behind the curve getting this update published, I’m blaming hubby’s long weekends as he tries to use up his remaining vacation time before years end.  Star Wars: The Old Republic published an update in the Companion 101 series, this time covering Vette while I was relaxing.

Vette is the Twi’lek slave that is the first companion of the Sith Warrior.  She has a wicked sense of humor and that sense of humor is on display from the very first time the warrior encounters her as a plaything of the Academy jailor.  She is cautious around the warrior but her natural smart alec behavior and passionate emotions keep her emotions and opinions close to the surface.

I particularly like how Bioware has managed to weave the back-story of Vette into the back-story of one of the companions on the Republic side, Risha.  Personally I am looking forward to see if those stories continue to intersect.

Tuesday, December 4, 2012

Lord of the Rings Online: Returning to Middle Earth

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Holiday season is upon us and once again it has stirred my love of Lord of the Rings Online cosmetic system.   With my subscription reactivated and the missing expansions procured, I logged in and shifted through my inventory and decided which character I was going to focus on.

She’s pictured above, she’s a level 28 Rune Keeper.  Yep I know, a long way from level cap but I don’t care.  The visuals of the game simply stunning, I forget how truly beautiful the game is and it isn’t unusual to find me pausing to admire the view.

We play on Landroval and the server seems to have lost a large portion of its player base.  I tried a couple of other supposed well populated servers but losing out on all those accumulated mounts and cosmetics isn’t something I can stomach.  So we are staying on Landroval, with all the rude role players absent it has been a really pleasant place to reside.

Everquest 2: Upcoming Changes of Legends of Norrath for subscribers

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In what can be described as the most baffling news in recent months, Sony Online has decided to punish subscribers to the game with the announcement, on the forums and twitter, that there are upcoming changes for subscribers only to the Legends of Norrath (LON) card game.  According to SOE, subscribers will no longer accumulate LON packs.  Packs will now be distributed on the first of every month and to claim your pack, you MUST log in at least once a month to Legends of Norrath itself.

The community is upset, rightly so, and I expect customers who can’t follow Twitter or the forums are going to be outraged when they log in only to discover no more accumulated LON packs awaiting them.  The move makes no sense whatsoever, and SOE has remained quiet since the announcement.  I am expecting other subscriber benefits to begin to disappear as well. 

Wednesday, November 28, 2012

Bungie: Leaked Images of Destiny Confirmed

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After IGN leaked details and screenshots concerning the long rumored Bungie replacement to the Halo series, Bungie confirmed the screenshots and details as accurate.

Bungie appears to be aiming for a broader audience than the Halo franchise.  Which will probably provide many more avenues to explore, both for those that enjoy shooters and those that don’t. 

Tuesday, November 27, 2012

World of Warcraft: Patch 5.1 Landfall Note Highlights

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Two months post release of the Mists of Pandaria and the first major patch was released this morning.  Here are the highlights of those patch notes, (official notes are released):

  • UI for Pet Battles now displays more information for the Journal, Wild Pet Tooltips, and Battle UI
    • Pet limit has been increased to 650 pets
  • A new faction, with rewards releases for Alliance and Horde, Operation Shieldwall and Dominance Offensive respectively
  • Krasarang Wilds is now the new World PvP zone (reminiscent of the Haala objective in the Burning Crusade expansion)
  • Reputation system changes:
    • Grand Commendations are now available to purchase to grant the receiving alt with double faction gain for that faction
  • Arena points at or above 2200 have been reset to fix an exploit (thank the cheaters those of you that earned said rating honestly)
  • Gear upgrading system via Justice and Valor, or Honor and Conquest, points implemented
  • Wathion’s quest line continues to evolve
  • Brawler’s Guild is released: remember an invitation to join the guild must be purchased on the Black Market Auction House and you must queue to fight for the Guild since only one member can fight at a time
  • New scenarios released
    • Scenarios now contain the ability to vote kick, leaders, backfill for empty spaces, but role are not required
  • Lesser Charms of Good Fortune are now currency and are no longer taking up bag space
  • Spirit of Harmony can now be purchased for 600 Conquest Points
  • There are class and profession changes
  • Any and all pre-Mists raids no longer require a raid group and raid bosses have been made more solo friendly (first boss of Blackwing Lair is now solo friendly)
  • Warlock class quest for Green Fire is active, seek out the Sealed Tome of the Lost Legion

 

DC Universe Online: Patch 21

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DC Universe Online received Patch 21 today.  Patch notes contain the following goodness:

  • Legendary members and owners of the “Hand of Fate” DLC will be able to play the Inner Sanctum PvP map for Arena and Legends
  • AUTO LOOT is now in the game – yup not pulling your leg, if you have the inventory space things will now automatically appear in your bags
  • Tier 2 through Tier 4 Challenges, Duos, Raids, and Alerts will now only drop appropriate level gear to players that meet the Combat Rating requirement.  Players who do not meet the minimum Combat Rating will earn Marks of Triumph, Marks of War, and cash when appropriate, but will not be eligible to roll on gear.

Star Wars: The Old Republic: Patch Notes 1.5.1 27 November 2012

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Star Wars: The Old Republic patched for the first time since the release of the conversion.  Official notes can be found here, and an unintentional bugged surfaced.

Patch 1.51 notes first:

  • New item added to Cartel Market: Experimental Flight Suit.  Can be equipped at level 1 by any character and costs 1,200 cartel coins.
  • Following items are currently on sale in the Cartel Market:
    • Major XP Boost: 25% discount (90 Cartel Coins)
    • Level 15 Chest Pieces: discounted 10% (135 Cartel Coins)
    • Medical Probes: 25% discount (375 Cartel Coins)
  • Cartel Pack White Color Crystals can now be utilized by any player

When you open your launcher you are confronted with the wonderful news of the bug and here is the dev posting:

There is currently an issue with companion stats not working properly with their equipped gear. This occurs whenever a companion is summoned after being dismissed. As a workaround to this, please unequip all gear on your companion, and then re-equip all of their gear again in order to get their proper stats back. You will need to do this whenever you summon your companion.


Please know that this is a priority issue for us and that we are working to resolve it as quickly as possible.
Thank you for your patience and understanding.

Hopefully, Bioware fixes this issue immediately because that bug is something more than a minor glitch in the game mechanics.  Admittedly, game is still playable but it is still HIGHLY annoying.

 

Monday, November 26, 2012

Console Gaming: First Impressions are sometimes wrong

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So I tweaked my back and sitting at my desk today just wasn’t going to happen, so I popped in The Witcher 2 and the Game of Thrones for the Xbox 360.  Short review, they both SUCKED and thank god for Gamefly!  Seriously, I was mildly interested in Game of Thrones and seriously looking forward to The Witcher 2.

And then I started the game, I found myself bored to tears trying to stay awake and play Witcher.  Finally, i succumb and switch things up and put Thrones in the Xbox.  It started much better but I was quickly bored with too.  Both games are being returned to Gamefly in the morning and I am eternally grateful that $120 bucks wasn’t wasted on those two crap games.

 

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We had two demos I wanted to try Epic Mickey 2: The Power of Two and Fable 3.  I had tried Fable 3 when the game came out and hated it.  I didn’t make it through 20 minutes of game play and I couldn’t explain why.  I loved the demo today and we’ve downloaded the game via Xbox.  Hubby is playing as I type this and I’m quite sure I will be playing tonight if I can’t sleep.

Epic Mickey is AWESOME, platforming Disney greatness.  This is definitely one we will be purchasing from Gamefly when we get the disc.  Mickey painting and the cuteness factor is off the scale. 

First impressions are rarely wrong in my experience, but I am most thankful that I gave Fable 3 another chance.

Star Wars: The Old Republic: Extra Quick bars

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Based on player feedback Star Wars: The old Republic announced this afternoon that in the patch being released next week (not maintenance tonight 11-26-2012), all Preferred Players will now be given a total of 4 quick bars.  While I consider this an excellent example of customer service in action, I also don’t believe it was warranted however.  I think Bioware and the development team caved to the whiners of the community and I hope that it isn’t representative of things to come.

World of Warcraft: Patch 5.1 hits 11-27-2012

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This just in, Patch 5.1 will go live tomorrow morning 27 November 2012.   I will post a summary of patch note highlights as soon as they are released tomorrow.    I would anticipate extended downtime for patch implementation.

Thursday, November 22, 2012

Star Wars: The Old Republic: Conversion, Success or Failure?

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A week ago, Star Wars: The Old Republic converted to the freemium model, so has it been a success or failure?   My best answer is a resounding success.  Servers are full. there are multiple instances on each planet, market place transactions have picked up, and the amount of cash shop transactions appears to be healthy. 

There is a loud, vocal, and whining minority both in game and out that are determined to bitch and moan about what non-subscribers get compared to subscribers.  The ones generally complaining are subscribers however.  They are bitching and moaning like two-year olds without naps that have had their blankies and favorite toys stolen by the boogie man.  For the most part, the free to play players and those returning players are simply happy to be there and enjoying the game and have more than once told whining subscribers that they are enjoying the game just fine the way it was released last week.

Bioware did an excellent job with the conversion.  The cash shop doesn’t have pay to win items, the “risk and reward” (i.e.. Crime Lord Packs) have highly sought after rare items (i.e.. Meditation Throne), and seriously the ability to unlock Legacy Perks for a couple of bucks versus millions of credits is pure gold.

I am tempted, seriously tempted truth be told, to start a Free Account on a different server where we have no characters, not spend a dime, and level a character to level 50.  Mind you, I don’t have a level 50 on my subscription account yet, but I’m willing to play two accounts just to prove it can be done.

Roundup: Expansions, Updates, and Releases

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The last week to ten days has been jammed packed with the release of titles from beta, expansions rolling out, and game updates hitting test servers much earlier than expected by player bases.

Rift’s first expansion Storm Legion was released on 13 November 2012 and has generally received positive reviews.  As readers know, we haven’t purchased it or played any of the content so I cannot comment on how it looks or the changes to the game. 

Everquest II: Chains of Eternity also released on 13 November 2012.  The player base is thrilled and a lot of former players have returned revitalized about the game and its content

RaidersZ released on 20 November 2012 from Perfect World International.  It is a fantasy based. free=form class system game with the ability to transform monsters.  I haven’t played the game but the screenshots look beautiful, which is on par for the team over at Perfect World.

Star Wars: The Old Republic released Game Update 1.6, Ancient Hypergate, to the Public Test Server on 20 November 2012.  This game update brings with it new PvP Warzones and space combat missions.  SWTOR also released this new gameplay trailer with the successful launch of the conversion to free-to-play:

 

Thursday, November 15, 2012

Star Wars: The Old Republic: Game Update 1.5 Free-to-Play Conversion

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Today is the day, Star Wars:The Old Republic has converted from a subscriber only to a freemium game.  Official patch notes have not yet been released, I will update this posting once the official notes are released. 

What does that mean for the new player?  With an entirely free account, meaning you never get tempted to purchase anything from the Cartel Shop, here are the restrictions and benefits you can expect:

  • Benefits:
    • Class and side quests, outside of restricted flashpoints, warzones and operations, are available
    • No level cap
    • Cover Bar is included for Imperial Agents and Smuggler characters at no charge
    • All races and classes are available for play
  • Restrictions:
    • 2 quick bar slots only (game is a little inconvenient but more than playable)
    • 2 character slots
    • 25% experience gain reduction (not the worst thing if you want to complete all heroic quests on a planet and not out level the next planet)
    • Cannot equip armor or items above Blue (Prototype) quality
    • Limited Quick Travel usage and Field Revival
    • Hide head slot, Unify colors, Title display abilities are unavailable
    • Guild Bank, if your Guild has a bank, access is unavailable.
    • Cargo Hold Access is unavailable
    • Crew Skills (crafting) is limited to one
    • Credit cap of 200,000 credits – with excess credits going into Escrow which can be accessed only via subscription
    • 5 Warzones a week
    • Slower Crew Skill Advancement when crafting
    • 48 hours after purchase, items from the Cartel Market are no longer bound

For returning players and those that make at least one purchase from the Cartel Market without a subscription, your account is automatically converted to a Preferred account.  Here is a breakdown of the benefits of a Preferred account:

  • If you previously earned a Purple (Artifact) quality item AND have it equipped, then that item can be used without restriction.
  • Cargo Hold is available
  • Limited to 5 Warzones a week
  • 48 hours after purchase, items from the Cartel Market are no longer bound

Subscribers will see very little change.  There are perks and benefits that exist automatically for subscribers:

  • Access to an ADDITIONAL two quick bars
  • Unlimited flashpoints, operations, and warzones
  • No restrictions on equipment and armor
  • No experience penalty
  • Reduced cost to remove modifications
  • No cost to reset skill points
  • Speeders and riding can now be purchased at Level 15 without requiring Legacy to unlock
  • 36 hours from the time of purchase, Cartel Market items are no longer bound to the purchasing character
  • A minimum of 500 Cartel Coins earned per month based on the length of your subscription package

A purchase from the Cartel Market in excess of $4.99  automatically switches a player account from free to play to Preferred status.  Former subscribers are automatically Preferred members.

General patch notes:

  • the quest for HK-51 begins today, requires level 50 to begin
  • Weapons are now available for preview
  • Color Crystals in the Cartel Market are powerful and reasoning is discussed here
  • New World Boss, Dreadtooth, can be found in Section X
  • Commendation caps have been increased to 4500 Ranked Warzones and 2750 Warzone Commendations
  • Vehicles can now be previewed
  • Operation: Explosive Conflict now has a Nightmare Mode available

Overall, the conversion of the game to Freemium is a good thing for the overall health and longevity of the game.  I fully expect the first two weeks to a month for the game and gaming press to be full of negative nellies and naysayers. 

However, once they have moved on to other games, the overall health of the game should be much improved.  Servers should see an increase in population at all times, groups should be easier to get through Group Finder, Warzone should pop up much faster, and the planets should be full. 

Do I think it’s going to have long term appeal to gamers that like to sit at end game and bitch and moan for months on end?  No I don’t, but then again no game is capable of feeding content fast enough to these type of gamers. 

Enjoy SWTOR for the story driven game it is and was always intended to be.  Everyone has their favorite story line and companions.  If you take you time and enjoy the cut scenes, dialogues, and companion interactions then you too, will find that SWTOR is a game well worth playing.

 

Rift: Storm Legion is Unleashed

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Rift has unleashed it’s first expansion ever, Storm Legion, this week.   This is one expansive expansion, with the size of world tripling compared to the launch of the game. 

Here are the highlights of the expansion details:

  • Four New Souls:
    • Defiler for Clerics
    • Harbinger for Mages
    • Tactician for Rogues
    • Tempest for Warriors
  • 10 new zones of content
  • Level cap increased to 60
  • 7 new dungeons, including expert versions and a new raid
  • New warfront for level 50 plus
  • Dimension, aka housing
  • Crafting level is now 375
  • Capes are now a part of armor

After the crushing disappointment with dimensions on the beta server, we did not purchase the expansion.  The poor implementation of housing was enough for us to decide not to upgrade our accounts.

Wednesday, November 14, 2012

Everquest 2: Chains of Eternity

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First, a small confession, I haven’t purchased the expansion yet or logged in since the expansion launched.  As much as I love the game, my characters are below level 90 and I dread logging in and facing that hurdle to 280 AA points.  That being said, I will someday get there, the stories and characters are still compelling to me but I just have not been in the mood. 

So with further explanation, here are the highlights from the patch notes:

  • 8 new dungeons, solo and group versions, and 3 new raids
  • AA points have been reset for all characters
  • All coin restriction have been removed
  • Classes have been updates
  • Decoration item are now stackable/

How’s your play time been with for the expansion?  Am I missing the best expansion ever released for the game?

The Week So Far

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While I’ve been dealing with the cold that won’t go die, the world of gaming has been very busy this week.  Everquest 2 and Rift have both released expansions on Tuesday.  Tomorrow, Star Wars: The Old Republic released Game Update 1.5 which converts the game to Freemium.  And on the international front, China is hosting their gaming conference and Neverwinter is sharing beautiful new screenshots. 

All of the above goodness will be covered in posts to follow.  Today is the first day in over a week where I’m reasonably capable of sitting down and writing a couple of posts.  The best part about it, is that I’m able to write and post successfully from my Surface.

 

 

Thursday, November 8, 2012

Star Wars: The Old Republic: Free-to-Play Date

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Thanks to the fine folks over at Massively, there is now a confirmation date of November 15th for the conversion to free-to-play.  Here’s a brief run down of what you need to know for the conversion:

  • If you are a former subscriber or purchased the game’s deluxe digital or collector’s edition, you must be a subscriber at the time of conversion (ie. on or before November 14th) in order to receive your free Cartel Market coins.
  • Game is designed to be entirely free-to-play from 1-50, just don’t anticipate a lot of perks for being a free player
  • Spending a mere, $4.99 US in the Cartel Market converts your account from free to preferred status, all previous subscribers are automatically Preferred Status
  • Items purchased from the Cartel Market are initial bound to character and then after three days become freely tradable and sellable to other players
  • Unlocks made by Preferred Members are unlocked permanently, even if you are, or convert to, free-to-play status
  • Subscribers earn substantial benefits, including but not limited to, a minimum of 500 free Cartel Coins a month
  • HK-51 Assassin Droid companion quest line begins with Game Update 1.5 on the 15th

 

 

Wednesday, November 7, 2012

Star Wars: The Old Republic: Guide for New Players

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Star Wars: The Old Republic will be converting to Free-to-Play later this month and hopefully there will be a flood of new players into the galaxy.  So in preparation for that influx, I thought I’d put together a brief guide to planets and companions for new players.  This does not include class quests which take you back to a planet as part of your class quest.  After starting planets, all classes follow the same planet path.  Every guide I’ve found has the order progression wrong for Republic players and can be quite frustrating.

All classes have immediate access to a healing companion once they earn their ship.  The ship droid is ranged heals and heals as well as your healing companion once outfitted and equipped.  Most players use the ship droid as they always available for crew skill missions.  This is the only companion that does not come with appropriately equipped class gear and weapon.

Companion legend is:

  • rdps: ranged dps
  • rt: ranged tank
  • mt: melee tank
  • h: healer
  • mdps: melee dps


For Republic Players, the order of planets (suggested level range), and companions are:

  • Ord Mantell and Tython: starter planets for Smuggler & Troopers and Consular/Knights.  Smugglers will gain Corso Riggs (rt) and Troopers will recruit Aric Jorgan (rdps).  Consular’s gain Qyzen Fess (mt) and Knight’s have the pleasure of T7-01 (rt).
  • Coruscant: Knights gain Kira Carson (mdps)  and all players earn their space ships upon completion of their respective class quest story lines. (10-18)
  • Taris: Troopers will acquire Elara Dorne (h) (17-20)
  • Nar Shaddaa: Smugglers encounter and recruit Bowdaar (mt) while Consular’s recruit Theran Cedrex (h).  Troopers meet and recruit M1-4X (t). (20-24)
  • Tatooine: (24-28)
  • Alderaan: (28-32) Smuggler’s acquire Risha (rdps), although Smuggler’s meet this companion much earlier.
  • Balmorra: (32-36) Knights acquire Doc (h).  Consular’s recruit Zenith (rdps).  Smuggler’s get Akaavi Spar (mdps) and Troopers recruit  Tanno Vik (mdps/mt)
  • Quesh: (36-37)
  • Hoth: (37-41) Consular’s gain Lieutenant Iresso (rt).  Knights gain Sergeant Rusk (rdps) and between Hoth and Belsavis Knights also gain Lord Scourge (mt).  Smuggler’s gain Guss Tuno (h), while Troopers acquire Yuun (mdps).
  • Belsavis: (41-44) Consular’s recruit Nadia Grell (mdps).
  • Voss: (44-47)
  • Corellia: (47-50)
  • Ilum: (50) you are sent here once your class quest is completed in its entirety


For Empire players, the order of planets, companions, and suggested level range is:

  • Hutta and Korriban: starter planets for Imperial Agents and Bounty Hunters and Warriors and Inquisitors.  Agents recruit Kaliyo (rt) and Bounty Hunters acquire Mako (h).  Warriors gain the service of Vette (rdps) and Inquisitors unlock Vhem Kal (mt). (1-10)
  • Dromund Kaas: (10-18)
  • Balmorra: Warriors gain Malavai Quinn (h) (17-20)
  • Nar Shaddaa:  (20-24)
  • Tatooine: (24-28) Inquisitors recruit Andronikos Revel (rdps).  Bounty Hunters acquire Gault (rdps)
  • Alderaan: (28-32) Jaesa Willsaam (mdps) is acquired by Warriors. Agent’s gain Vector (mdps)
  • Taris: Warriors will acquire Lieutenant Pierce (rt) (32-36) and Inquisitors acquire Ashara Zavros (mdps).  Bounty Hunters gain Torian Cadera (mdps).  Agents get Doctor Lokin (h).
  • Quesh: (36-37)
  • Hoth: (37-41)  Warrior’s recruit Broonmark (mt).  Inquisitors acquire Talos Drellik (h).  Bounty Hunters gain Blizz (rt), while Agents acquire Ensign Temple (rdps).
  • Belsavis: (41-44)  Bounty Hunters get Skadge (rdps) and Agents gains Scorpio (mt).
  • Voss: (44-47) Inquisitors gain Xalek (rt/rdps) in this level range but not on this planet.
  • Corellia: (47-50)
  • Ilum: (50) you are sent here once your class quest is completed in its entirety


A couple of helpful hints for new players:

  • Once you pick your advanced class you cannot change it to the other advance class.  The game warns you multiple times before you pick an advance class.  You can however respec your chosen advance class if needed.  At level 10, you get a quest to chose your class quest on your respective Fleet.
  • Companion affection directly affects their success during crew missions and their performance while questing.  The higher the affection, the better they perform.  Ship droids can now gain in affection, it does improve their performance.
  • Force users, particularly Consulars and Inquisitors, have a Force pool of 500 (unless talented to increase to 600) and does NOT increase as you level. 
  • Companions, except ship droids, have quest lines that become available as their affection increases.
  • Gear is important.  Remember to use commendations to replace modifications, enhancement, etc. whenever possible. 
  • There are bonus quest series available on all planets except the starter planets and the city worlds of Coruscant and Drummond Kaas.  Most bonus quests are available immediately after concluding questing on that planet but some planets, the bonus series is available much later.
  • Rolling greed while in a group for companion gear is considered bad form.
  • Story lines are linear but wonderful.  Everyone has their favorite, and what my favorite story is may not be yours.  So my best advice, play the class you enjoy.


Enjoy the game for what it is and not what the critics demand it to be, a story driven game with multiplayer heroics, instances (flashpoints), and operations.  If you’re on the fence about trying the game and have enjoyed previous Bioware games, then you will enjoy SWTOR.  Just don’t expect to open the game and have a sandbox experience, the core of the game would suffer.