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Tuesday, June 19, 2012

Dragon’s Dogma–the Gem of the Console RPG

 

Let’s face it, the weather here is bloody hot in here and thus a week ago Sunday hubby tried the demo for Dragon’s Dogma.  We were both hooked and thus he went on the hunt to obtain the title locally.  An hour or so later, he managed to secure a copy. 

Japanese RPG’s are not my favorite genre by any means.  However, Capcom has scored a true gem with this console only (currently at least) title.  The game is available on the PlayStation 3 and XBox 360.Character creation is deep, completely open world environment, difficult and unique boss fights, and a unique, if somewhat irritating companion character system. 

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It is a single player game, but not quite.  The companion characters, aka pawns, are hired at Rift Stones.  These pawns are created, outfitted, and developed by other players.  These pawns are there to heal, tank, or dps.  Which allows you to create one character and to change your class whenever you want.  You can play a wide range of classes and the freedom to vary your class is a very refreshing change.

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There are also no level caps in the game.  You continue to level and grow your skills for the varying classes the longer you play.  Makes it a very nice change to hitting the level cap and suddenly everything is too easy and not hard enough.  It will be a very nice game to play when I need a break from the office or the lands of Norrath or Alderaan or Hoth just aren’t appealing.

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