Social

Thursday, September 13, 2012

Guild Wars 2: Umm, What?

gw013

From the world of Guild Wars 2 developer’s blog, “In the past, we’ve talked about how in Guild Wars 2 we designed the game to avoid a common problem in many MMOs: grinding through chunks of boring, repetitive content to get to the occasional pockets of fun.”  Ummm, what?  Do they play their own game?  The entire game is nothing but grinding through boring, repetitive chunks of content with occasional fun.  Honestly, feed my cows and kill wasp nests is fun, non-grinding, non-boring game play?  I freely admit that after that opening content, quoted above, I stopped reading.  My view of their game is diametrically opposed to their own.

In other Guild Wars 2 news, according to a forum posting from Colin Johnson, ArenaNet game designer, “We do appreciate that you’d like to buy lots of new content, but we’d prefer to give a lot of it to you for free, cause that’s what we think a responsible MMO company does!”.  The post is toward the bottom of the first page of the forum thread.  So, I guess by his own words, ArenaNet was irresponsible for charging for expansion to Guild Wars!  The hubris of the ArenaNet team continues to amaze me. 

 

Technorati Tags: ,,

1 comment:

  1. Ironic that the developers can't see how much of a grind GW2 really is.

    With the lack of storyline the grind is far more obvious than in other games.

    ReplyDelete